Today, home entertainment plays an important role in everyday life. Digital TV, video-on-demand, digital audio systems and other options are becoming ubiquitous. With the pervasiveness of mobile devices, such as smart phones and tablets, even more entertainment options exist.
With all these devices, users more and more ask for realizing truly networked scenarios in which all available devices can be seamlessly combined and interacted with. Often, such user-requested requirements are beyond the scope of available standards for networked CE devices.
Motama offers a complete set of solutions for networked home entertainment and mobile devices. Our solutions are building blocks for implementing existing standards. At the same time, our solutions overcome the limitations of existing standards.
Motama's key technology - called Network-Integrated Multimedia Middleware (NMM) – provides a ground-breaking new software solution for networked multimedia systems, spanning from embedded devices (such as set-top boxes), to mobile devices (such as tablets and smart phones), to PCs and home servers. NMM is available as software stack (commercial license or Open Source version).
- Software stacks for networked multimedia devices: set-top boxes, smart phones, tablets, PCs, etc.
- IPTV services in home networks
- Streaming in wired or wireless home networks
Based on NMM, networked entertainment systems can be built that
provide following features:
Dynamic discovery and registration of
devices and software components available
within the home
Transparent access to remote devices, e.g. for accessing TV streams received by a set-top box on a mobile device.
Transparent access to remote processing power, e.g. for transcoding media content on-the-fly or for long-term storage.
Transparent high-speed access to media archives on servers in the network, e.g. for browsing and accessing files.
Seamless integration of mobile
devices, such as smart phones or tablets, as intelligent remote controls or as
full-featured audio/video playback system.
High-quality distributed synchronization enabling synchronized rendering of audio and video on all networked systems, e.g. for the playing the same audio/video stream on different systems.
Multi-room and multi-device application scenarios including distributed synchronization, e.g. presenting the same content simultaneously on different devices in different rooms plus dynamic media adaptation for resource-scarce devices, such as smart phones.
Seamless handover of running applications between devices for enabling location-aware scenarios, e.g. for seamlessly changing output devices based
on the current location of users, including audio/video rendering and on-screen menus.